
|
Unofficial ASL Products | |
| Lone Canuck Publishing | ||
| Scenario Packs | ||
| Historical Modules | ||
| World of ASL Main Page | ||
| Producer Name: Lone Canuck Publishing |
| Country of Origin: Canada |
| Still Active?: Yes |
| Commentary: The "Lone
Canuck" is Canadian ASLer George Kelln, who started producing his own
scenario packs in the late 1990s and over the years amassed a record
as a prolific scenario designer. The name Lone Canuck did not come
for some time; originally, the products were credited as being produced by
the Winnipeg ASL Club.
Kelln has stuck to what he likes: themed scenario packs, typically featuring either a single unit or Canadians. He has not tried campaign games, HASLs, or other types of ASL products. Some of his designs are idiosyncratic, especially in the large number of support weapons handed out (especially for the Germans). Many of his scenarios tend towards the large or the very large, although Kelln has shown that he is quite capable of designing tournament sized scenarios as well. The SSRs in Kelln scenarios are typically straightforward, with few unusual mechanics. The writing, editing, and proofreading all leave something to be desired; it was not until 2006, for example, that Kelln began to spell the word "compatible" correctly on the front covers of his products. Lone Canuck scenario packs are all in black and white, but have always featured counter art, which not all third party scenario pack publishers do. Kelln has also created some of the more collectible ASL products by designing a series of small themed scenario packs that he did not release for purchase but instead only made available to tournament directors to give away as prizes in their ASL tournaments. Because of their very limited distribution, they have become sought-after products. Presumably Kelln designs what he likes to play. However, ASLers who don't care for Kelln's tastes, especially for large scenarios, may perhaps not find his scenario packs as attractive as some others. For a while, particularly during 2002-2003, Lone Canuck was churning out multiple scenario packs per year, which naturally raised the question of whether or not they had been playtested adequately. However, although so far Lone Canuck products have garnered their share of dogs, play reports have not so far indicated that they have garnered more than their share. So Kelln must be doing something right, and it can be seen in many of his scenarios, which often are quite fun to play. |
| Title: Winpack #1 | |||||
| Publisher/Date: Lone Canuck Publishing (originally identified as produced by the Winnipeg ASL Club) (1998?) | Product Type: Scenario Pack | ||||
| Contents: 10 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: This early Kelln release contains a Canadian dozen's worth of varied scenarios; Winpack #1 (WP1) is one of the few Lone Canuck scenario packs which is completely unthemed. Actions range from Sicily/Italy 1943 to the Soviet Union 1943 to Germany 1939 (!) to Germany 1945 to France 1944 to Burma 1942 (a rare PTO scenario for Kelln). The scenarios are much smaller than is typical for many Lone Canuck scenario packs. WP1 has only two large scenarios and two medium-sized scenarios; the other six are all small (and typically suited for tournament play). One of the scenarios, WP2 (Attack on the Partisan Headquarters) is unfortunately a generic scenario in which none of the units are even identified (other than as "partisans" and "rear area security battalion." In another scenario, WP8 ("That Damn Bridge"), the American unit is identified as the "13th U.S. Infantry Division," but there was no 13th Infantry Division in the U.S. Army. Half of the scenarios have OBA. One scenario has air support. There are no Night scenarios. The scenario that has seen the most play is WP5 (The Last Assault), probably because it is tournament-sized and features King Tigers.
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| Title: Leibstandarte Pack 1: Blitzkrieg! | |||||
| Publisher/Date: Lone Canuck Publishing (originally identified as produced by the Winnipeg ASL Club) (1998) | Product Type: Scenario Pack | ||||
| Contents: 8 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: Lone Canuck's first unit-themed scenario pack, Leibstandarte Pack 1: Blitzkrieg! (LP1) was the first of a series of scenario packs on the 1st SS Panzer Division "Leibstandarte Adolf Hitler," the infamous Waffen SS division. The scenarios of LP1 featured actions from Poland 1939, the Low Countries/France 1940, and Yugoslavia/Greece 1941. Leibstandarte units are represented by 4-6-8 SS squads. Most of the scenarios in LP1 are small (3) or medium-sized (4); there is also one large scenario. Many of the scenarios will play quickly and are suited for tournament play. Several depict river/canal crossings. One scenario, LSSAH1 (Opening Fire), features an interesting situation--the Poles have a set DC on a bridge, but they have to get to the detonator before the Germans can. Another scenario, LSSAH4 (By the End of a Rifle!), includes a contested river crossing in rubber boats. Four of the scenarios have OBA; one has Air Support. There are no Night scenarios. The Germans are the attackers in every scenario except one. The most popular scenario, which has been used in tournaments, is LSSAH2 (They Stop Here!), a fast-playing Polish-German contest featuring German motorcycles and armored cars. It is well-balanced.
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| Title: Maple Leaf Route/Canada at War #1 | |||||
| Publisher/Date: Lone Canuck Publishing (2000?) | Product Type: Scenario Pack | ||||
| Contents: 6 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: The scenarios in this small pack were designed by Jim McLeod and produced for the benefit of the Canadian ASL Association. According to Jim McLeod they were briefly offered for sale (allegedly without permission, possibly through miscommunication) by Lone Canuck, but Lone Canuck stopped selling them at the request of McLeod. Details on these scenarios.
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| Title: Leibstandarte Pack 2: Barbarossa! | |||||
| Publisher/Date: Lone Canuck Publishing (originally identified as produced by the Winnipeg ASL Club) (2000) | Product Type: Scenario Pack | ||||
| Contents: 8 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: The second of Lone Canuck's themed packs on the 1st SS Panzer Division "Leibstandarte Adolf Hitler," Leibstandarte Pack 2: Barbarossa! (LP2) adds 8 more scenarios, this time featuring the unit's actions in the Soviet Union in 1941. The unit's squads are represented in this pack by a mix of 5-4-8 and 4-6-8 squads. LP2 has an entirely different feel than LP1; the scenarios tend to be far larger. Of its 8 scenarios, 3 are small and 5 are large (there are no medium-sized scenarios). Some of the large ones are actually very large; LSSAH13 (The Russians Are Coming!), for example, features 33 Soviet squads. When one considers the large amounts of SW that George Kelln typically throws into his scenarios, there will be a lot of lead being slung back and forth (the 33 squads in the aforementioned scenario, for instance, have 9 LMG, 3 MMG, 3 ATR, 3 50mm MTR, 3 FT, and 6 DC; their opponents, 12 German squads, have 4 LMG, 2 HMG, 2 50mm MTR, 2 FT, and 4 DC!). However, LP2 is different from some of Kelln's subsequent scenario packs in that the scenarios, though large, typically don't have a huge number of AFVs. Two of the scenarios have OBA (one has 210mm OBA!). There are no scenarios with Air Support or Night. Several of the scenarios are unusual in that they represent Soviet amphibious actions. LSSAH11 (Sea Battle), for example, is a massive Soviet Seaborne Evacuation. LSSAH13 (The Russians Are Coming!, mentioned above) is a Seaborne Assault (and features offboard naval direct fire support). Both of these scenarios ought to be interesting to amphibious enthusiasts, especially those tired of USMC. Some players may also enjoy LSSAH10 (Baptism of Fire), a large slugfest across boards 47 and 24. The Germans are the attacker in 7 of the 8 scenarios in the pack.
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| Title: Grossdeutschland Pack 1: The Early Years, 1940 to 1941 | |||||
| Publisher/Date: Lone Canuck Publishing ((originally identified as produced by the Winnipeg ASL Club) (2002) | Product Type: Scenario Pack | ||||
| Contents: 8 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: Before George Kelln finished his Leibstandarte series, he began another series featuring an elite German unit (although at least it wasn't Waffen SS), the Grossdeutschland (which started as a regiment but eventually became corps-sized). Grossdeutschland Pack 1 (GD1) features 8 scenarios depicting its early actions in Belgium and France in 1940 and the Soviet Union in 1941-42 (despite the title of the scenario pack). The Grossdeutschland is the attacker in 6 of the 8 scenarios. The scenarios tend towards the large, although there is a reasonable mix: 2 small scenarios, 2 medium scenarios, and 4 large scenarios. Several of the scenarios are suitable for tournaments. One of the more interesting situations, GD5 (Machorka), is a half-board meeting engagement in which 12.5 German squads must stop 25 Soviet squads from exiting off the map. Though large, it ought to play quickly. Three of the scenarios have OBA (including one scenario which has both a pre-game Bombardment and a Creeping Barrage). There are no scenarios that use the Night rules or have Air Support. This is one of the better Lone Canuck scenario packs, with a number of interesting scenarios, including GD2 (Operation Niwi, a good tournament scenario), GD1 (La Guerre Finie!), and GD4 (The Road to Lyon).
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| Title: Leibstandarte Pack 3: Clash at Kharkov! | |||||
| Publisher/Date: Lone Canuck Publishing (identified originally only as produced by George Kelln) (2002) | Product Type: Scenario Pack | ||||
| Contents: 8 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: Leibstandarte Pack 3: Clash at Kharkov! (LP3) is the third of George Kelln's scenario packs featuring the infamous 1st SS Panzer Division "Leibstandarte Adolf Hitler." The scenarios in this pack take place in February and March 1943 during the German counterattack at Kharkov following the debacle at Stalingrad. In this pack, the Leibstandarte's units are represented by 5-4-8 SS squads. As was the case with its predecessor, LP3 tends towards the large. There are no small scenarios, 3 medium-sized scenarios, and 5 large scenarios. Many of the scenarios feature large numbers of AFVs. In LSSAH19 (The Tiger's Roar), for example, the Germans have 26 vehicles, most of them tanks. One scenario uses the Night rules; one scenario has Air Support. Two scenarios have OBA. The Soviet player had better like defending; the Germans are on the attack in every single scenario in this pack. There is not as much variety in this pack as in either of the two previous Leibstandarte packs.
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| Title: Wacht Am Rhein: Hitler's Last Gamble in the West | |||||
| Publisher/Date: Lone Canuck Publishing (originally released as produced by George Kelln) (2002) | Product Type: Scenario Pack | ||||
| Contents: 16 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: Wacht Am Rhein: Hitler's Last Gamble in the West (WaR), is a double-sized scenario pack from Lone Canuck featuring scenarios set during the Battle of the Bulge. This pack was originally planned as "Winpack #2," but was retitled, apparently to make it clear that it was a themed scenario pack. It is quite unusual in that it is the only Lone Canuck release so far to feature U.S. troops. The scenarios in WaR overwhelmingly tend towards the large; 13 of its 16 scenarios are large actions. Most of the scenarios in the opening period of the battle, with the result that the vast majority of actions feature Germans as attackers. However, as the scenarios take place on the southern flank, there are far fewer elite German units than one might normally see. However, George Kelln is very ungenerous to the Americans, and even battle-tested veteran units are represented by a mix of 6-6-6 and 5-4-6 squads. Five scenarios have OBA (typically 155mm OBA); one scenario has air support. There are no Night scenarios. The most played scenarios from this pack tend to be poorly balanced, so this may not be one of Lone Canuck's better efforts.
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| Title: The Canadians in Italy: The Red Patch Devils in Sunny Sicily, July-August 1943 | |||||
| Publisher/Date: Lone Canuck Publishing (described as produced by George Kelln) (2002) | Product Type: Scenario Pack | ||||
| Contents: 8 scenarios; 8 page historical booklet | |||||
| Country of Origin: Canada | |||||
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Commentary: The first of George Kelln's Canadians in Italy series, The Red Patch Devils in Sunny Sicily (CiI1) presents 8 scenarios featuring the 1st Canadian Division on Sicily in the summer of 1943. It also includes--for the first and only time in a Lone Canuck ASL publication--a booklet with historical information on the role played by the Canadians on Sicily. In the scenario pack, the utterly green Canadians are rather generously represented as elite troops. The scenarios in CiI1 tend towards the large. There are no small scenarios, only 2 medium-sized scenarios and 6 large scenarios. As is typical for George Kelln products of this period, a number of the scenarios feature large numbers of AFVs. In one scenario, for example, the Canadians have 10 Sherman tanks, and in another they have 8. The Canadians are the attackers in every scenario. Four of the scenarios have OBA; one scenario has Air Support. There are no Night scenarios. One of the scenarios, CiI1-1 (Monty's Big Left Hook), gratifyingly features one of the geomorphic mapboards from Heat of Battle's High Ground! Overall, the scenarios in CiI1 are not that exciting, although one of them, CiI1-2 ("Drive the Canadians on Hard") is a tournament-sized scenario that is well-balanced (although both sides do have OBA).
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| Title: Canada at War #2 | |||||
| Publisher/Date: Lone Canuck Publishing (identified as produced by the Winnipeg ASL Club) (2002) | Product Type: Scenario Pack | ||||
| Contents: 5 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: Canada at War #2 (CaW2) is a tiny scenario pack released by George Kelln in 2002, featuring Canadian troops in action in France, the Netherlands, and Germany in 1944-1945. It features 2 small scenarios, 1 medium-sized scenario, and 2 large scenarios. The Canadians are the attacker in all of them. Two scenarios have OBA. One of the small scenarios, the tiny CaW8 (Fire and Brimstone), features Badger flame-throwing tanks. Another scenario, CaW11 (Operation Wellhit), features AVRES with fascines, Crocodiles, and Sherman Crabs (in addition to other toys).
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| Title: Leibstandarte Pack 4: Turning of the Tide! | |||||
| Publisher/Date: Lone Canuck Publishing (identified as produced by George Kelln) (2003) | Product Type: Scenario Pack | ||||
| Contents: 8 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: The fourth Leibstandarte pack by Lone Canuck, Turning of the Tide! (LP4) features 8 scenarios depicting the 1st SS Panzer Division "Leibstandarte Adolf Hitler" in the Soviet Union, Yugoslavia and Italy in 1943. As with most Lone Canuck products of this period, the scenarios tend to the massive. There is only 1 small scenario and 2 medium-sized scenarios; the other 6 are large. Some of them are more than large. LSSAH25 (Getting the Job Done!), for example, is a 9-turn extravaganza featuring a German attack on a Soviet fortified line. The Soviets have 16 elite squads, 2 LMG, 4 HMG, 6 ATR, 2 50mm MTR, tons of AP and AT mines, 6 artillery pieces, 7 pillboxes, 25 wire counters, 12 anti-tank ditches, and 25 trenches, in addition to OBA. The attacking Germans have 6 8-3-8 assault engineer/sapper squads and 20 5-4-8 squads, 8 LMG, 4 MMG, 4 FT, 6 DC, 6 StuGs, 4 Tigers, OBA, and 3 Stukas with bombs. Victory conditions involve control of one hex. Another scenario, LSSAH27 (Thrust to the North), a Kursk scenario, features 49 AFVs. Ironically, the most interesting scenarios in the pack are not any of the heavy metal grindfests in the Soviet Union, but rather some of the scenarios that pit the Leibstandarte against Italian and partisan troops. LSSAH28 ("Last Drop of Blood") depicts 10 squads from an Italian officer training school, and three tankettes, trying to hold off a convoy of elite Panzergrenadiers. It is fun and interesting. LSSAH29 ("...To its Last Man"), features an Italian attack against the Leibstandarte, with partisan squads popping up randomly on certain Wind Change DRs. LSSAH30 (Swept Clean) depicts an anti-partisan operation on the Istria Peninsula where the partisans are liberally armed with weapons and vehicles captured following the Italian surrender a month earlier.
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| Title: The Canadians in Italy: The Spaghetti League, September 1943 to August 1944 | |||||
| Publisher/Date: Lone Canuck Publishing (described as produced by George Kelln) (2003) | Product Type: Scenario Pack | ||||
| Contents: 12 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: The second of George Kelln's Canadians in Italy series, The Spaghetti League (CiI2) features twelve scenarios pitting Canadian (and in one case also American) troops against German and Italian foes. The Canadians are, somewhat generously, always represented as elite. CiI2 has a reasonable mix of scenarios, tending slightly towards the large: 3 small scenarios, 4 medium-sized scenarios, and 5 large scenarios. FIve of the scenarios have OBA, but there are no scenarios with Air Support or that use the Night rules. This scenario pack includes several interesting actions, especially those involving Italian troops. One scenario, CiI2-9 (First Clash), pits elite Canadians against a mere handful of conscript Italian squads. It may seem hopeless for the Italians at first glance, but assuming they maintain their self-control, they definitely can win. Another scenario, CiI2-10 (Per L'Onore D'Italia), features elite Italian paratroopers. These are both fun tournament-sized scenarios.
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| Title: Grossdeutschland II: 1942-1943, Forging the Stahlhelm | |||||
| Publisher/Date: Lone Canuck Publishing (2003) | Product Type: Scenario Pack | ||||
| Contents: 8 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: The second in George Kelln's Grossdeutschland series (and the first scenario pack officially to be a Lone Canuck Publishing product), Grossdeutschland II (GD2) offers 8 more scenarios dealing with the Grossdeutschland on the Eastern Front in 1942-1943 with an even mix of German and Soviet attacks. As is typical for Lone Canuck products of this period, the scenarios tend towards the large. There are no small scenarios, only 2 medium-sized scenarios, and 6 large scenarios. Four of the scenarios have OBA (some with both sides getting it), and one of the scenarios has Air Support. One of the more interesting and playable scenarios is GD15 (Closing the Back Door), featuring a Soviet attempt to exit T-34s off the board, contested by a couple of AT guns and German soldiers armed with DCs and ATMM.
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| Title: Panzer Aces | |||||
| Publisher/Date: Lone Canuck Publishing (2003) | Product Type: Tournament Prize Scenario Pack | ||||
| Contents: 6 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: The Panzer Aces scenario pack is a small scenario pack based on the book of the same name that features 9-2 German armor leaders. It has never been offered for sale, but instead has been made available by George Kelln to tournament directors to offer as a prize in their tournaments (one of several such small packs Kelln has created). Because of its very limited distribution, it is a very rare ASL product typically obtainable only by doing well in a tournament that offers it as a prize, or cajoling such a winner to allow the photocopying of its scenarios. The six scenarios include two in Germany 1945, one in France 1940, two on the East Front 1943, and one on the East Front 1944. Because of the very limited distribution of this pack, play results are negligible, with one glaring exception: PA5 (Parry and Strike), which as of August 2006 had a perfectly balanced ROAR record of 20 German wins and 20 Soviet wins (it has been used as a tournament scenario).
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| Title: The Canadians in Italy: D-Day Dodgers, August 1944 to February 1945 | |||||
| Publisher/Date: Lone Canuck Publishing (2004) | Product Type: Scenario Pack | ||||
| Contents: 10 scenarios on light cardstock | |||||
| Country of Origin: Canada | |||||
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Commentary: The third of Lone Canuck's Canadians in Italy series, D-Day Dodgers (CiI3) provides a Canadian's dozen (Canadian dozens only have 10) worth of Italian front scenarios, printed on a more flimsy cardstock than previous Lone Canuck offerings. As in previous packs, the Canadians are always represented by elite 4-5-8 squads. There is more of a mix in scenario sizes in CiI3 than one often sees in George Kelln scenario packs, with 2 small scenarios, 4 medium-sized scenarios, and 4 large scenarios. As is typical with Lone Canuck packs, CiI3 is OBA heavy; there are five scenarios with OBA. One of the more interesting scenarios in CiI3 is CiI3-23 (Notable Achievement), in which a tiny force of Fallschirmjägers, supported by two Marders, must withstand an assault by 8 Canadian squads supported by two Shermans (although the Canadians should probably get the balance).
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| Title: Combat History of Schwere Panzerjäger Abteilung 653 | |||||
| Publisher/Date: Lone Canuck Publishing (2004?) | Product Type: Tournament Prize Scenario Pack | ||||
| Contents: 6 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: The Combat History of Schwere Panzerjäger Abteilung 653 (SPA), no doubt based on the book of the same name, is a small scenario pack created by George Kelln, but never offered for sale. Instead, he has only made it available to tournament directors who wish to use it as a prize (one of several small packs Kelln has created this way). As a result, it is a very rare ASL product; the only way to get it is to win it as a prize in an ASL tournament, or cajole someone who did so to make photocopies. The 6 scenarios, numbered A-F, include 2 large scenarios and 3 medium-sized scenarios. Four of the scenarios are East Front scenarios, while the remaining two take place in Italy and Germany and actually feature U.S. troops--something very rare for a George Kelln scenario. Three of the scenarios have OBA; one scenario has air support. One scenario, SPA-F (Tiger by the Tail), features three Jagdpanzer VI's (Jagdtigers) with 128L guns and a frontal AF of 26.
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| Title: The Battle for the Abbaye de Ardennes | |||||
| Publisher/Date: Lone Canuck Publishing (2004?) | Product Type: Tournament Prize Scenario Pack | ||||
| Contents: 6 scenarios? | |||||
| Country of Origin: Canada | |||||
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Commentary: Ostensibly this is one of several small scenario packs created by George Kelln but never offered for sale. Instead, Kelln only made them available to ASL tournament directors to give out as prizes--making them quite rare ASL items. However, this particular pack, though mentioned on the Lone Canuck website, has never been entered into ROAR, nor are there any mentions on-line of it being a prize anywhere. As a result, there is no information regarding this product. Presumably the scenarios deal with fighting between Canadian troops and the 12th SS Panzer Division in Normandy in June 1944, as the Abbaye d'Ardennes was the site of an infamous atrocity committed by the Waffen SS division.
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| Title: 7.SS-Gebirgs Division "Prinz Eugen" (pack) | |||||
| Publisher/Date: Lone Canuck Publishing (2005) | Product Type: Scenario Pack | ||||
| Contents: 9 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: Another unit-themed scenario pack, this one (PE) features the eponymous 7th SS Mountain Division "Prinz Eugen," a mediocre division formed from ethnic Germans in Yugoslavia that spent the war fighting and committing war crimes against Tito's partisans in Yugoslavia. In this scenario pack, the troops of the Prinz Eugen are represented rather generously as elite squads. Tito's forces, interestingly, are also overrated, George Kelln apparently deeming that the partisans' declaration of a National Army of Liberation actually gave them a regular army (when in fact they remained a partisan force all the way to late 1944). Unfortunately, they are also given Soviet SW, when in fact, the bulk of their SW in 1943-1944 was Italian, with substantial minorities of German and British equipment. They had no Soviet SW until the Soviets actually linked up with them in late 1944 (there is not a single PIAT in this pack). All in all, it is a fairly ahistorical way to represent Tito's partisans in 1943-1944, which is a shame, because this is one of the few ASL products to feature partisans significantly. Bulgarians and Italians make guest appearances. The scenario mix includes 4 large scenarios and 5 medium-sized ones; there are no small scenarios. However, the absence of large numbers of vehicles makes many of these scenarios playable in less time than the scenarios of other Lone Canuck packs. Two of the scenarios have OBA, which is a smaller proportion than the typical Lone Canuck pack. Being relatively new, the scenarios in this pack so far have not been extensively played.
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| Title: Ost Front Pack | |||||
| Publisher/Date: Lone Canuck Publishing (2006) | Product Type: Scenario Pack | ||||
| Contents: 6 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: The Ost Front Pack (OF) is a small scenario pack featuring a half-dozen East Front scenarios. Billed as a "tournament pack," not all of the scenarios included within are suitable for tournament play. The pack contains 2 medium-sized scenarios, and 4 large scenarios (one of which has 39 Soviet squads!). Two scenarios have OBA; no scenarios use Air Support or Night rules.
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| Title: Battle of the Hedgerows: The Storm Broke | |||||
| Publisher/Date: Lone Canuck Publishing (2006) | Product Type: Scenario Pack | ||||
| Contents: 6 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: Lone Canuck's second publication in 2006 was another themed mini-scenario pack. The theme of this pack is a highly unusual theme for its designer, George Kelln, as it features American troops: the defensive stand of the U.S. 30th Infantry Division (especially the 2nd Battalion, 120th Infantry Regiment, the surrounded "lost battalion" that distinguished itself so bravely) that blunted the Mortain offensive in Normandy in 1944, sealing the doom of the German army in France. In some respects, the pack seems a little bit like a historical module. Although it uses geomorphic maps, it uses the same three geomorphic maps in 5 of the 6 scenarios (the 6th scenario actually uses Map X from the ASL Starter Kit 2 as one of its maps). Most of the scenarios are quite small; many of them feature 6 or 7 squads on a side, plus an AFV or two (making them useful scenarios with which to introduce AFVs to novice players). One scenario, BH6 (The Attack on Hill 32), is the "monster" of the pack, featuring 19 U.S. squads and 5 AFVs attacking 12 German squads and 3 AFVs, with OBA for both sides. Another scenario, BH2 (The Hunter or the Hunted?), has 13 U.S. AFVs trying to get past 4 German AFVs and a bunch of halfsquads with Panzerfausts and Panzerschrecks (it doesn't look very fun). The remaining 4 scenarios, however, will play very quickly and look pretty interesting.
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| Title: To Battle By Air #1 | |||||
| Publisher/Date: Lone Canuck Publishing (2007) | Product Type: Scenario Pack | ||||
| Contents: 6 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: Lone Canuck continues its recent trend of expanding the themes of its scenario packs beyond German unit histories with To Battle By Air #1 (providing the promise of sequels), a mini scenario pack whose unifying theme is airborne forces of different nationalities. All of the scenarios depicted portray airborne battles, although only one of the scenarios actually features an Air Drop itself. One of the scenarios, TBBA1 (Hunters from the Clouds) uses the geomorphic mapboard HOBI from Heat of Battle's High Ground! module. The others use standard geomorphic mapboards. The scenarios feature an interesting mix, including Soviet paratroopers in Byelorussia in 1941, German paratroopers in Norway in 1940 (this is the scenario featuring the Air Drop), American paratroopers in Sicily and Normandy in 1943 and 1944 respectively, and British paratroopers in Normandy and the Netherlands in 1944. Almost all of the scenarios are small in size, with only one of them, TBBA3 (First Trial-By-Fire), featuring a bunch of Italian troops (20 squads and 6 tanks) trying to exit past 8 American squads. One of the scenarios, TBBA2 (Red Cocktails), is a tiny 4-turn scenario featuring 3 German half squads and 5 AFVs (with their crews sleeping nearby) being attacked by 6 Soviet squads. With the longest of the scenarios only 6 1/2 turns long (TBBA3 again), this pack is essentially a beer-and-pretzels pack with scenarios that can easily be finished even when there is not very much time for playing. It continues a recent trend in Lone Canuck products of providing more smaller scenarios (many Lone Canuck packs have numerous large scenarios). The small size and interesting situations of these scenarios make them attractive options for a "quickie" session of ASL. Note: There is errata for TBBA1-6 (Flames on the Borders). The specifics are available at the Lone Canuck web site, but Lone Canuck also thoughtfully published a replacement scenario card and included it in To Battle By Air 2.
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| Title: To Battle By Air #2 | |||||
| Publisher/Date: Lone Canuck Publishing (2007) | Product Type: Scenario Pack | ||||
| Contents: 6 scenarios | |||||
| Country of Origin: Canada | |||||
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Commentary: To Battle By Air 2 (TBBA2), a follow-on to a similar product published earlier in the year, features, according to its cover, "six fast pace [sic] scenarios featuring WWII airborne forces of Britain, Canada, Germany, and the United States." Designer/publisher George Kelln is continuing his trend of smaller scenario packs featuring scenarios that themselves tend to be smaller than his early offerings. The theme of this pack, like its predecessor, is airborne forces--not, it should be noted, airborne landings. The first pack featured only one air drop in six scenarios; TBBA2 includes only a single glider landing scenario. Scenarios include actions set in Holland 1940, France 1944 (2 scenarios), Holland 1944 (2 scenarios) and Germany 1945. Five of the scenarios are small in size, one is on the low end of medium. With the exception of the glider landing scenario, none of the scenarios utilize any "advanced" ASL rules such as OBA, Night Rules, Air Support, etc. All are likely to be very quick and playable. One of the scenarios, TBBA2-12 (Bridge over the Ijssel), uses Map V from the ASL Starter Kit series. Note: This scenario pack also includes a replacement card for a scenario from To Battle By Air 1 that contained errata. |
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| Title: Purple Heart Draw | |||||||
| Publisher/Date: Lone Canuck Publishing (2008) | Product Type: Historical Module | ||||||
| Contents: 23" x 30" historical map, 14 page rulebook, 4 scenarios, 1 campaign game | |||||||
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Commentary: ASLers received a pleasant surprise in late 2008 when Lone Canuck Publishing (i.e. George Kelln) announced the release of its first historical module, after years of releasing only scenario packs. Purple Heart Draw is the second in Lone Canuck's "Battle of the Hedgrows" series, following The Battle of the Hedgerows: The Storm Broke, although the earlier product was solely a scenario pack. The subject of Purple Heart Draw is the 2nd Infantry Division's battle for Hill 192 in July 1944 in the Normandy campaign. The centerpiece of the module is its historical map, which represents a good chunk of Hill 192 and some of the surrounding terrain. The artwork is excellent and the map is one of the best first-time efforts for a third party publisher. The art is clear, the colors well chosen, and the mapboard very interesting. It's a very good job. Given the attractive map, it is a bit disappointing that there are only 4 scenarios that take place on it. Each one uses a portion of the map (a quarter or slightly less each, basically). The scenarios are smallish (the largest one pits 11 squads and 2 AFVs against 8 squads). One uses OBA. All could easily be played in a tournament setting. Hoever, it is a shame that there is not a more meaty scenario. Consequently, the Campaign Game assumes a correspondingly greater importance. Happily, it is only 5 campaign dates long, which makes it manageable in size. The campaign is a "true" campaign, in that it is not linked scenarios, but rather a continuous set of campaign dates as is traditional with official ASL campaign games. Purple Heart Draw includes a complete set of campaign game rules, which seem to be based on official campaign game rules. The American player has a bit more toys to choose from in terms of buying units, but both sides (as basic infantry forces) are relatively limited. This is not a drawback; both sides have things to choose from. Campaign game rules are hard to write, so it will be interesting to see how "watertight" these rules turn out to be. However, they are far better organized than Critical Hit's Platoon Leader set of CG rules. Overall, Purple Heart Draw is a very attractive package, despite the low number of scenarios, and it is relatively inexpensive. It looks like it could be a nice introduction to campaign games for ASLers.
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