Alternative Titles/Edition History:
Bill Wilder/First to Fight Variants (2009)
Country of Origin:
3 mini-maps (one described as an "ASL Deluxe type"), 1 overlay, 5 scenarios, 106 (homemade) counters
CONSUMER ALERT: These products, which are typically available only for high prices on E-bay, are of extremely poor quality and most ASLers would find them more or less unusable. There appears to have been little to no proofreading, rules development or playtesting. See the review of One Wild Ride for a more extended look at one of these products. THESE ARE VERY POOR PRODUCTS; BUYER BEWARE.
See entries on Glory & Grief I and One Wild Ride for general comments that would also apply here.
Bill Wilder ballsily takes on trademark infringement by creating a “scenario pack” that attempts to replicate the fictional firefights in the Steven Spielberg movie “Saving Private Ryan.”
Just look at the maps and take a moment or two to see how many apparent mistakes or problematic hex depictions one can find. How does one even play hex B4 on the Ramelle map? How does one play the building/road hexes in which the roads are clearly not along hexsides? Some hexes appear to be shellhole/building hexes; one has to wonder what the chances are that these are fully explained in the rules. The maps are also ugly.
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