Alternative Titles/Edition History:
Bill Wilder/First to Fight Variants (2012)
Country of Origin:
"Brief introduction," 5 scenarios, 300 homemade counters, 16 "Fire-Move" cards
CONSUMER ALERT: These products, which are typically available only for high prices on E-bay, are of extremely poor quality and most ASLers would find them more or less unusable. There appears to have been little to no proofreading, rules development or playtesting. See the review of One Wild Ride for a more extended look at one of these products. THESE ARE VERY POOR PRODUCTS; BUYER BEWARE.
The latest in an endless series of crappy ASL “products” produced by Bill Wilder. This is the second Wilder release that tries to take ASL back to the mid-1800s and the American Civil War, as ridiculous a notion as has ever been proposed for ASL. No such thing as squad level combat even existed during the Civil War; the whole idea is a preposterous fantasy. Throwing in signalmen, flag bearers, trumpeters and all sorts of other garbage does not make it more palatable. Wilder attempts to explain this away thusly: “While squads did not exist during the Civil war the multiman counter does represent a small body of men within a company or a squadron of soldiers and works well for low level combat. Using the simpler rules of ASL without the nuances of armor, heavier artillery, aircraft, and automatic weapons, it is more ‘fire and fight.'”
If this product is like others by this producer, it is not likely to be playable. Keep away.