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Home > Products > Waffen-SS: No Quarter No Glory! / HOB Update SS Battle Pack

04.1998 Waffen-SS: No Quarter No Glory! / HOB Update SS Battle Pack

Alternative Titles/Edition History:
1st Edition, 1998; 2nd Edition (HOB Update, aka HOB Update SS Battle Pack), 2007

Publisher/Date:
Heat of Battle (1st Edition, 1998; 2nd Edition, 2007)

Product Type:
Scenario Pack

Contents:
1st Edition: 240 die-cut counters, 6 scenarios

2nd Edition:  14 scenarios

Commentary:

Waffen-SS:  No Quarter No Glory! (NQNG), the first scenario pack released by Heat of Battle, opened up a can of worms whose contents have continued to wriggle more than a decade later but whose origins began nearly twenty years before its publication.  The original Squad Leader, published in 1977, had different counters to represent different types of German troops, but did not include a separate unit type for Waffen SS soldiers.  However, its sequel, Cross of Iron, did.  Moreover, it gave the SS their own unique color scheme (white on black), the only troop type within a nationality to have its own color scheme.  Fast forward to 1985 and the release of Beyond Valor, the first ASL module.  It too contained SS squads, but they were no longer white on black.  Instead they were the standard German blue, distinguished by an “SS” symbol in one corner.

Some ASLers were disappointed that there were no black SS counters in ASL (apparently they thought the SS was “cool” and should have special counters) and over the years there were periodical calls by some ASLers to release a set of such counters.  Others opposed such a move, arguing that creating a separate color scheme for the Waffen SS would essentially “glorify” them, since no other nationality had any forces with a special color scheme.  This was troubling to some, because of the SS’s horrific record of war crimes and genocide in the Second World War.

In 1998, 20 years after the release of Cross of Iron, black SS counters made their reappearance in this small scenario pack whose appeal was not its half-dozen scenarios but rather the 240 die-cut counters featuring white on black SS units.  The counters, designed by Nadir El-Farra with help from Riccardo Sciarrone, were attractive and professional, following in the line of the smaller countersheets that had appeared in Berlin: Red Vengeance and Fortress Cassino.  They feature primarily MMC, SMC, and SW and are distinguished not by an “SS” symbol as the official Waffen SS counters are but rather by a Totenkopf symbol.  There are also a small number of 5/8″ counters included, but AFVs are largely left out (because adding another color, red, to the counters would have greatly increased their production cost).

The production of these counters, and the additional counters that appeared in the second Waffen SS pack which followed, created a great deal of controversy (which HOB clearly anticipated, as it took the trouble to include a disclaimer:  “HOB makes no political or moral statements by the subject matter of this product.  The pursuit of good gaming and the devotion to accurate history is our only goal.”).  Probably the majority of ASLers either liked the counters or didn’t really care either way, while a minority of ASLers were disappointed that they had been printed.  Critical Hit president Ray Tapio vocally came out against them (though he himself would soon print white on black Waffen SS counters for the module Hell’s Bridgehead and throughout the 2000s would print thousands and thousands of black Waffen SS counters).

The counters in the two packs, which of course greatly resembled “official” ASL artwork, also reportedly ended up having repercussions in the on-going saga of Blood Reef Tarawa and may have helped delay that module’s publication by MMP (who themselves added fuel to the “black SS counters” fire by publishing an official black SS counterset in A Bridge Too Far).  The controversy over black SS counters continues to this day.

With all of the hubbub over the counters, the scenarios themselves are often overlooked.  One scenario is set in Russia in 1942; the rest are set on the Eastern or Western fronts in 1944-45.   Designed primarily as tournament scenarios, they are all relatively small in size.  Presumably because of both their subject matter and small size, they have received considerable play.  Play reports to date, however, suggest that all six scenarios may have balance problems ranging from moderate to significant.

The scenarios, though not the counters, in this pack were reprinted in 2007 along with those of its other SS pack in something called HOB Update.  Errata was incorporated into these new versions (but is not available from HOB for owners of the first edition).

Overall, this was not one of HOB’s better products.

2nd Edition (HOB Update SS Battle Pack) comments: Two early scenario packs from HOB were SS: No Quarter, No Glory and SSII:  Führer’s Firemen.  The real attraction (and controversy) at the time was that they included countersheets with black Waffen SS counters on them.  However, copyright tangles with MMP forced HOB to stop printing such counters and the packs themselves eventually went out of print.

In 2007, a number of years later, HOB combined the 14 scenarios (but not the counters) from the two earlier packs into a new product, ambiguously named HOB Update.  The re-release gives many newer ASLers their first opportunity to purchase these scenarios.

Moreover, many of the scenarios were revised, for balance or errata.  This might even entice some owners of the previous versions of these products to upgrade.  Perhaps to “encourage” such people to do so, HOB did not make the errata and changes to the scenarios available to previous owners except through purchase of the new pack; this was somewhat controversial.

One thing that should be noted is that this product, even though a reprint, does not appear to have been fully edited or proofread.  Typos and mistakes appear that even the most meager of spellchecking and proofreading efforts could have prevented (in one particularly egregious case, one of the words in a two-word scenario title is misspelled).

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Tagged: Third Party Counters (Not CH)

Comments

  1. Don Lazov says

    August 8, 2014 at 9:55 pm

    Mark,

    In actuality, the original game that first used white on black ‘SS’ counters was in fact The Avalon Hill Game Company in 1969 with the release of Anzio. This was followed by other AH titles such as The Russian Campaign and Third Reich. Also, SPI follow suite with Breakout & Pursuit (1972) and there after most of the SPI games contained white on black SS units (Cobra, Panzergruppe Guderian, War in Europe, etc.).

    Reply
    • Pitman says

      August 9, 2014 at 2:48 am

      I am not sure why you are bringing any of that up–none of that is SL or ASL, which are the only things the comments here referred to.

      Reply
  2. Don Lazov says

    August 10, 2014 at 12:14 pm

    Mark, I suppose I brought it up because the article (this review here) seems to indicate that ASL and HOB in particular is what propagated this white on black mess, I just wanted to point out that it was originally started back in 1969 with or by The Avalon Hill Game Company, and not due to ASL in general or HOB in particular.

    Reply
    • Pitman says

      August 10, 2014 at 12:47 pm

      I see. I think you probably misinterpreted my original writing. In any case, the issue with black SS counters is not whether or not a wargame uses that color scheme for the SS, but rather whether or not they consistently use independent color schemes for analogous forces across all the nationalities portrayed in the game, or whether only the SS get a unique color scheme. It is the latter that is problematic, because it essentially glorifies or even fetishizes the SS. There are wargames out there, such as the Europa series, that feature black SS counters, but also have unique color schemes for many other analogous military forces, thus not treating the SS as “special.” Thus black SS counters are problematic in ASL precisely because it is only they that get that sort of custom treatment.

      Reply
  3. Steiner says

    May 20, 2017 at 2:26 pm

    Then take off the SS symbols themselves. You can still play as SS units in ASL – what happens when you win? What happens when an AAR is written? Does that glorify the SS?

    I also build models and everyone loves WITTMANN and CARIUS both considered heros yet both SS – no builds models or plays SS in ASL because they are Nazis or because they concord with its ideology.

    Talk about a storm in a teacup

    The French murdered a very elderly and lonely Joachim Peiper despite the fact that he was exonerated at an allied war trail. That’s it – maybe I shouldn’t play the ‘brave resistohns ferters’

    Reply
    • Pitman says

      May 20, 2017 at 4:40 pm

      If you love the SS so much that you think Wittmann and Carius are “heroes” and that Joachim Peiper was some innocent old man, you are deluded. Peiper was never “exonerated at an allied war trial.” In fact, he was convicted of war crimes and sentenced to death, though that was later changed to life in prison and he got out after a bit over 11 years (he likely also committed war crimes in Italy, but he was not tried for that). After his release, he remained an open and unrepentant Nazi.

      Also, when he died, he was only 61, which is not “very elderly.” As for his death, after he was outed as a Nazi in France, someone firebombed his house. He left the house but apparently went back in to save possessions and died in the fire. That was a grisly death, but I have no great amount of sympathy for him; he had, after all, escaped the hangman’s noose that he deserved and lived for another 30 years.

      Perhaps you should seek a hobby other than ASL.

      Reply
  4. ASL says

    May 21, 2017 at 4:30 am

    Peiper was doctrinated by his own society at that time – a society that we the allies helped to shape through the Versailles treaty. If we were born in that era in Nazi Germany then we would have at least to become soilders and 8 guess maybe there would be a 15% chance of being a nazi.
    As I said I don’t condone anything the nazis or any other extremist force advocates. You have studied this phenomena of the human condition in detail. I admire the soldierly skills of a Carius and Wittmann – they were brave regardless of the ideology they were attached to. I’m playing the game of ASL that does in no way shape or form represent any ideology – how can it? The black SS counters do look cool but that is looking at the counters in a superficial manner – I wouldn’t say that the game is merely a veneer to propagate anything ideological. It’s just a game Mark not an exercise in nazi flag flying (in the form of counters) or propagating its ideology nor does it have the design to rile up anyone’s personal views. It’s your webpage sure, so understood.

    Reply
  5. Gary Young says

    September 19, 2019 at 3:36 am

    First up. Carius was never in the SS. He was a tanker in the 502 Heavy tank battalion.

    Second, Karl Delling, or who ever you are, your words indicate an absolutely disgraceful attitude. Grow up.

    Mark Pitcavage as far as I’m aware of, has done more to protect basic human rights than I suspect any of us would be aware of.

    Reply

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