EastSide Gamers (2006)
Country of Origin:
6 scenarios, 4 pages of rules & strategy tips (plus 1 page of rules footnotes)
October, as every ASLer knows, is the month of ASL Oktoberfest (ASLOK), the largest ASL tournament in the world, held each year in Cleveland, Ohio. However, it is also the month of Halloween, and who better than the Eastside Gamers to combine the two? In 2004, they debuted Oktobermessed!, using the ASL rules to depict combat between the risen dead and ASLers at ASLOK. Zombie Pak 1 is a follow-up to that first module, although, since it includes the complete set of Zombie rules for ASL (Chapter Z), ownership of Oktobermessed! is not necessary to play the scenarios in Zombie Pak 1.
The Zombie rules for ASL are surprisingly well thought out (and the design decisions are thoroughly explained in footnotes) and can provide a very pleasant diversion from “typical” ASL. Rules are provided for Zombie movement and combat, Alpha Zombies, Zombie infection and conversion (your own casualties may rise up to try to eat your brains), suicide, and more.
The six scenarios include actions with such titles as “The Orkin Men,” “Dinner’s Waiting,” and “Women & Children Last.” As always, tongue is firmly in cheek, which is a wise decision when facing flesh eating zombies anyway.